Salomonsson.se
May 16 2013

Ripple Dot Zero gets release date!

(Edit: Ripple Dot Zero is live and playable on www.rippledotzero.com)

If you missed the announcement-trailer you have to check it out immediately! Yes now! Do it!

In-game screenshot from Ripple Dot Zero

Today is a big day for me. Today we announce the official release date for Ripple Dot Zero, my long ever-lasting game project together with Simon (you can find more Ripple info on our Pixeltruss-blog), but right now I just want to share my personal view.

I wrote the very first line of code for this project in February 2008, that was for our custom made level editor, and started working on the game engine shortly thereafter. That is more than five years ago!!!

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May 16 2013

supernova

Supernova is a Slot Machine from Quickspin, where you can multiply any wins you get with the amount specified in the two right-most reels (by most you can get x10 + x10).

The game gets pretty intense if you get really high wins (as this video below shows).

For the most part of this project I was the only developer. I was also Scrum master. One of the two artists working on this game together with me was actually Simon, who made all graphics and level design for Ripple Dot Zero and Metro Siberia.

May 15 2013

Awkward...

A very awkward situation, I don't think I can cross the street...
Jan 02 2013

Ludum Dare 25: Evil Kitten-kidnapping Pirates IN SPACE

Theme: “You are the Villain”

Title screen for the game **Evil Kitten-kidnapping pirates in space**

Ludum Dare entry View Timelapse on Youtube

This time I was aiming for a space shooter game, with a very special control scheme that I’ve been having in the back of my head for several years. Unfortunately I’m not very pleased with how my entry turned out in the end. Read on to get more details…

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May 29 2012

Actionscript Vector Short Hand Notation

I can never remember the short hand notation for Vectors in actionscript 3, so I write it down here once and for all. Hopefully it might even help someone else.

You can declare and instanciate a new Vector by typing one of the following:

// Long way
var vec1:Vector.<int> = new Vector.<int>();
vec1.push(1);
vec1.push(2);
vec1.push(3);

// A little bit better
var vec2:Vector.<int> = Vector.<int>([1, 2, 3]);

// Yeah, I like this one B-)
var vec3:Vector.<int> = new <int>[1,2,3];
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Sep 02 2011

Ludum Dare 21: Abandoned

Theme: Escape

Ludum Dare entry

When making my entry I wanted to make my game as creepy as possible. Since the theme was ‘Escape’ I was going for a world you probably don’t want to stay in :) As art/design isn’t really my strongest side I went with the sketchy look. Its a style I call “Fulsnyggt”, when it looks so ugly that it actually looks good.

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May 05 2011

Ludum Dare 20: My first go with XNA

Theme: “It’s dangerous to go alone! Take this!”

This was the first time I participate in Ludum Dare, and I had decided to use XNA, a framework I had never used before (but Ludum Dare is a fine motivator to learn something new).

The bad news is that I failed. Pretty bad! This is what happened…

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Nov 18 2010

My first iPhone app

We had a iPhone app-dev night at the office (isotop) last night, where we were guided by our iPhone app guru Eric N. This is the result from that evening.

Nov 05 2010

Git Cheat Sheet

I’m pretty experienced with svn, but I’m a total newbie to git – and having some problem remembering the all the command-line syntax, so I’ll use this page as a cheat sheet. Feel free to bookmark =)

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Oct 04 2010

Error reading xml attribute when migrating from Flex 3 to 4.1

I have been struggling with several migration issues when going from flexSDK 3.2 to 4.1. This is another strange one…

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Sep 15 2010

Silver medal at Android Hackathon

I participated in Android Hackathon this weekend, where the goal was to build a game for an Android phone in one day – and the theme was retro (8-16 bits).

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Jul 31 2010

Embedded fonts disappear when updating to Flex SDK 4.1

I recently updated my flex SDK to 4.1, (from 3.x) just to find that all my embedded fonts were missing.

This was the scenario:

  • Embedding fonts using the [Embed] meta tag
  • Applying font using TextFormat (don’t know what happens if you use CSS, my guess is that it won’t work either)

Quick fix: note the “embedAsCFF”

[Embed(source="font.ttf", fontFamily="x", mimeType="application/x-font", embedAsCFF="false")]
public var FontClass:Class;
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Apr 27 2010

A collection of tutorials

Here are some really good tutorials. They are definetly worth your time!

http://www.bit-101.com/tutorials/ Excellent tutorials by Keith Peters about Perspective, Elasticity, 3D Rotation and more. A good place to start looking for your first steps in 3d!

http://student.kuleuven.be/~m0216922/CG/ Learn some really cool old school computer graphics effects such as perlin noise fire, ray casting or some Image Arithmetic.

Feb 28 2010

How to make a game like Metro.Siberia

A guy named Emanuel Feronato has written a series of tutorials about how to make a game like Metre.Siberia. I think the tutorial is a good place for thoose of you who are pretty new with flash/actionscript, and I’m flattered that he choose MS to make a tutorial of!

http://www.emanueleferonato.com/2008/01/18/create-a-flash-game-like-metro-siberia-underground/

Jun 07 2009

Tv4Play

During my time at Isotop I have worked a lot with flash based video players. It all started with a brand new videoplayer for tv4play.se in late 2008, and since then I have been maintaining and kept adding features and new versions. Let me take you to a trip down memory lane, and have a look at a few of all the different versions and variations of the player I have been involved in…

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