Oct 20 2014
custom 2D physics in unity - part 2
Been working a bit here and there on tweaking the scripts to the way I prefer them. Not really getting any visual progress, more just shuffling code around.
Takes some time since I’m not used to how to work with Unity. I know on a conceptual level how I want my code to work. But it’s starting to feel nice. Soon time to add treadmill-colliders =D